Deepfake vs. Traditional CGI: What’s Best for Your Studio?
In the ever-evolving world of visual effects (VFX), the emergence of deepfake technology has introduced a new paradigm in the creation of hyper-realistic content. Deepfakes, a portmanteau of “deep...
MetaHuman Animator: Revolutionizing Indie Game Development
In the competitive landscape of video game development, indie studios often grapple with the challenge of producing high-quality character animations on limited budgets. MetaHuman Animator, developed by Epic Games,...
Marketing the Future of 3D: Insights from Hugo Le Calvez at Eisko (EiskHow?)
Join us in the latest EiskHow? series, where we delve into the innovative world of 3D technology with Hugo Le Calvez, the Chief Marketing Officer at Eisko. Hugo shares...
MetaHuman Animator Compatible with Eisko’s Digital Doubles
Greetings to esteemed Video Games Studios, Post Production Studios, and VFX Professionals. At Eisko, we are thrilled to unveil a groundbreaking advancement that is set to redefine the realm...
How to manage a 3D production? A Chat with Eisko’s Production Manager
Last time, we met Romain Astolfi, rigging supervisor at Eisko. Embark on a captivating journey into the realm of 3D production as we sit down with Marion Hillion, the...
How Eisko Makes Realistic Digital Doubles?
Are you interested in creating a lifelike digital double? Look no further! In this article, we will guide you through the process of making realistic 3D human that can...
How to be a great 3D Rigger? A Conversation with Eisko’s Rigging Supervisor
In our ongoing pursuit of exploring the exciting world of 3D modeling and character creation, we had the pleasure of sitting down with Romain Astolfi, the rigging supervisor at Eisko and...
How we made a face swap of James Bond with Eisko AI Face Replacement?
Have you ever wondered what it would be like if Sean Connery was replaced by Jean Dujardin in the classic James Bond film Dr. No? Thanks to Eisko’s AI...